OK so I’ve been mentioning this one in the last few updates as I wanted to make sure to take time on this one, its not the easiest thing to write about without being to specific and I don’t want it to seem irrelevant so here goes.
To begin with I like to watch animations as inspiration, such as those mentioned in previous updates, one of the more recent animations that find myself going back to is Disney Pixar’s Wall-E. This is a perfect example of why sound in important in animation and sound designer Ben Burtt managed to portray emotion through a robot through out the whole film but more importantly with one word alone, “Eva”.
Watching animations like this makes me confidant that what I am doing is just as relevant to everyone now as it has been throughout the years. It makes me want to continue with my ambition of someday working with one of these major animation studios and everyone hearing my sounds.
To use Wall-E and and Ben Burtt as a starting point I firstly watched a special featurette titled “Animation Sound Design: Building Worlds from the Sound Up” which appeared on the DVD extras. It shows the creative process and tools used when creating sounds for the film which was interesting to learn the time spent on certain areas and to get an insite into one of the great sound designers thought process.
I was then set on creating sound for an animation so I began initial research in books and websites for more information, at this stage i found more useful information on the sound design for Wall-E which can be found at :
http://benburttinterviews.blogspot.com/2009/02/ben-burtt-demonstrates-how-he-made-wall.html
It was a frustrating process leading to a final topic question, not because I didn’t know what I wanted to do but because I did know what I wanted to do, I just wasn’t sure how to describe the process or technique. After the initial reading I found what I was looking for so have since then tried to focus on that particular subject area trying to find out as much as possible.
With the more practical side of the project in mind I have already begun with initial sound ideas for the animation and as it is a joint effort between myself and my flatmate it is easy to bounce ideas off of each other and give each other feedback on our work as we create it. At this moment in time I have been working along to a basic Animatic and the storyboard so most of the work done to this stage has been to create a content list of the sounds required and any music or specific environment sound that may be complex.
We have already recorded the narration required for the animation and will be working on mixing it in with the animation over the coming months. As well as this I have been working on writing music for the intro sequence of the animation which will require acoustic guitar and a mandolin (which I have yet to acquire).
This will continue to develop as with the animation, we plan on working scene by scene which may not be the best creatively but will be the most consistant and productive with the time available. The final animation will be roughly 3 minutes long and will be ready for the hand in come May 2010 so although we have alot of work ahead, it is very possible to have a finished piece to a high standard which will demonstrate what has been learned throughout the year and could even be used as portefollio material.